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3DSage's Raycaster in LOVE2D 11.4 + SOURCE

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Devlog

  • Small update - Better Renders
    July 30, 2023 by SOMEWARE
    So I took another swing at this to see if I could make it any better and I found out I was rendering too few rays (90-256) and then making the rendered pixels chunkier to compensate for gaps. This cou... Continue reading
  • Small Update - Texture Gaps
    May 22, 2023 by SOMEWARE#update
    Contrary to what I said before I decided to work on this a little more and see what I could do about the unsightly texture gaps above the floor/ceiling and walls. Couple of things: * Moved the floor/c... Continue reading
  • Added Textures and a map!
    May 20, 2023 by SOMEWARE
    1
    #update
    Hey guys! I had some spare time to so I went back to the raycaster and worked on it some more. Many things added here: * Borrowed some textures from Wolf3D for testing * Updated map size to 64x64 grid... Continue reading
  • Updated Renderer
    May 05, 2023 by SOMEWARE
    After poking at the code a bit more and looking at 3DSage's source code a little closer I was able to get rid of the fisheye warping on the floor and ceiling! I just had to change this: textureX = pla... Continue reading
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