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Devlog
3DSage's Raycaster in LOVE2D 11.4 + SOURCE
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Return to 3DSage's Raycaster in LOVE2D 11.4 + SOURCE
Devlog
Small update - Better Renders
July 30, 2023
by
SOMEWARE
So I took another swing at this to see if I could make it any better and I found out I was rendering too few rays (90-256) and then making the rendered pixels chunkier to compensate for gaps. This cou...
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Small Update - Texture Gaps
May 22, 2023
by
SOMEWARE
#update
Contrary to what I said before I decided to work on this a little more and see what I could do about the unsightly texture gaps above the floor/ceiling and walls. Couple of things: * Moved the floor/c...
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Added Textures and a map!
May 20, 2023
by
SOMEWARE
1
#update
Hey guys! I had some spare time to so I went back to the raycaster and worked on it some more. Many things added here: * Borrowed some textures from Wolf3D for testing * Updated map size to 64x64 grid...
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Updated Renderer
May 05, 2023
by
SOMEWARE
After poking at the code a bit more and looking at 3DSage's source code a little closer I was able to get rid of the fisheye warping on the floor and ceiling! I just had to change this: textureX = pla...
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