Look at the size of those gibs!


Hey everyone!

Yet another update for Andy! Here's a short list of things that have been tweaked/fixed!

Tweaked backblast when jumping: When Andy would jump and fire the new collision system would throw him through the walls and out of the map. Adjusted the force of the blast when jumping to remove this problem. Still enough to throw you off a ledge if it comes to that.

Slimes: Better slime movement. Still not perfect, but it's getting there.

Detection: Better Zombie/Skeleton detection through walls. Some objects are still "transparent". Known bug, working on it.

GIBS!: Juicy gibs that spray out from zombies when killed. Ejection force is dependent on how close you are. Just be careful! Skeletons get a similar treatment, but you'll have to play to see it!

Updated Credits: More updated credits and a new song for the credits. On the fence about which I like. Feel free to give your opinion (if you played the older version)

Tweaked Level 2: Made it so you can't walk into a door and immediately get punched by a zombie. This is in the forward direction only. Going back is dangerous to your health (if you left anything alive).

New death animation: Added a new animation for the Skeleton Bone death.

Shell ejection: The shell used to eject when you pulled the trigger. Now it waits and appropriate amount of time to be properly ejected during the animation.

Smaller file size!: Removed some unused music from the ZIP file and converted the rest to OGG for better sizing. Reduced the entire download by over half!

Files

AndyBlast 2.0 Alpha Demo 2 - Windows EXE 13 MB
Jan 16, 2024

Get Andy Blast Vs The Forces of Evil (LOVE2D)

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